In the case of Sinking Simulator, an eye-catching 2D physics sandbox game that lets you create a structure before sinking it, the crowd-funding campaign was cancelled - and the brains behind it sacked from the project. What happens when a crowd-funding campaign for an in-development video game promises features that are unlikely to ever materialise?Īnd what if the creator of the video game didn't want the crowd-funding campaign in the first place?